Appendix H: XR Curriculum and Syllabus (UG–PG)
Below is Appendix H , prepared in a curriculum-aligned, outcome-based education (OBE) format , suitable for universities, colleges, AICTE/UGC-style syllabi, and autonomous institutions . **Appendix H XR Curriculum and Syllabus (UG–PG)** This appendix provides a structured curriculum framework for teaching Extended Reality (XR) at Undergraduate (UG) and Postgraduate (PG) levels. It is aligned with industry needs, academic standards, and practical exposure . H.1 COURSE OVERVIEW Course Title: Extended Reality (XR) Course Type: Theory + Laboratory Credits: 3–4 Duration: One Semester (12–14 weeks) H.2 COURSE OBJECTIVES To understand XR concepts and technologies To develop XR applications using industry tools To explore XR use cases across domains To analyze ethical and social implications of XR H.3 COURSE OUTCOMES (COs) After completing the course, students will be able to: CO1: Explain XR fundamentals and components CO2: Design basic VR and AR applications CO3: Apply...