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Showing posts with the label XR in Education

Chapter 18: XR in Education, Training, and Skill Development

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Abstract: XR (Extended Reality - VR/AR/MR)  revolutionizes education and training by offering immersive, interactive, hands-on simulations for safe, risk-free skill practice, boosting engagement, knowledge retention, and accessibility, especially for complex or dangerous tasks in fields like healthcare, engineering, and vocational training, bridging real-world skills gaps faster and preparing learners for future work .   Key Benefits in Education & Training: Risk-Free Practice:  Train for high-stakes, dangerous scenarios (surgery, emergency response) without real-world risks. Enhanced Engagement:  Interactive 3D environments make learning fun, transforming chores into adventures. Improved Retention:  Hands-on interaction deepens understanding and recall compared to traditional methods. Accessibility & Inclusion:  Virtual field trips and controlled environments help learners with disabilities participate fully. Muscle Memory:  Develo...

Chapter 10: XR in Education, Training, and Corporate Learning

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Abstract: XR (Extended Reality) is transforming education and corporate training by  creating immersive, interactive, and engaging learning experiences through VR, AR, and MR . This "learning by doing" approach improves engagement and retention, allows for risk-free practice of complex skills, and makes inaccessible subjects like history or anatomy explorable. Key benefits include cost-effectiveness through reduced material and travel costs, scalability for global workforces, flexibility for remote and on-demand learning, and valuable data analytics on learner performance.   Key applications and benefits Risk-free skill development:  Employees can practice high-stakes or dangerous tasks, such as emergency procedures or complex machinery operation, in a safe virtual environment, which builds confidence and reduces the risk of human error. Enhanced engagement and retention:  XR makes learning more active and engaging by allowing learners to inte...