Appendix G: XR Research Topics and Dissertation Ideas
Below is Appendix G, written in a research-oriented, proposal-ready format, suitable for UG/PG projects, PhD research, funded proposals, and academic publications.
**Appendix G
XR Research Topics and Dissertation Ideas**
This appendix presents emerging, applied, and interdisciplinary research topics in Extended Reality (XR). Topics are categorized for students, researchers, and academicians, with scope clearly indicated.
G.1 XR RESEARCH AREAS
XR Systems and Architecture
Human–Computer Interaction (HCI)
XR + Artificial Intelligence
XR in Healthcare and Rehabilitation
XR in Education and Skill Development
XR for Industry 4.0
XR Ethics, Privacy, and Safety
G.2 UG-LEVEL PROJECT TOPICS
Development of a Virtual Classroom using VR
AR-Based Educational Content for School Students
VR Safety Training Simulation
AR Product Visualization Application
VR Museum Tour
Gesture-Based Interaction in XR
WebXR-Based Virtual Experience
VR Game with Haptic Feedback
AR Navigation System
XR-Based Soft Skill Training
G.3 PG-LEVEL DISSERTATION TOPICS
Impact of XR on Learning Outcomes in Higher Education
XR-Based Surgical Training Systems
AI-Driven Adaptive XR Environments
Digital Twin-Based XR for Smart Manufacturing
XR-Based Remote Collaboration Framework
XR for Mental Health Therapy
User Experience Evaluation in XR Systems
XR Accessibility for People with Disabilities
XR-Based Industrial Maintenance Systems
Security and Privacy Challenges in XR
G.4 PHD-LEVEL RESEARCH DIRECTIONS
Cognitive and Psychological Effects of Long-Term XR Usage
XR and Brain–Computer Interfaces
Multi-User Collaborative XR Systems
AI-Powered XR Content Generation
Ethical Frameworks for XR Technologies
XR for Disaster Management and Emergency Response
Scalable XR Systems for Smart Cities
XR-Based Human–Robot Interaction
Federated Learning in XR Systems
XR Standards and Interoperability
G.5 INTERDISCIPLINARY XR RESEARCH
| Discipline | XR Application |
|---|---|
| Medicine | Surgical planning |
| Education | Immersive learning |
| Psychology | Therapy & behavior analysis |
| Architecture | Virtual prototyping |
| Sociology | Social XR interactions |
G.6 SAMPLE RESEARCH PROPOSAL STRUCTURE
Title
Problem Statement
Literature Review
Research Objectives
Methodology
Tools & Technologies
Expected Outcomes
Timeline
References
G.7 FUNDING & PUBLICATION OPPORTUNITIES
IEEE XR Conferences
Springer XR Journals
Elsevier Immersive Media
Government Innovation Grants
G.8 SUMMARY
This appendix provides future-ready research directions in XR, enabling scholars to select impactful topics aligned with technological advancement and societal needs.
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