Appendix G: XR Research Topics and Dissertation Ideas

Below is Appendix G, written in a research-oriented, proposal-ready format, suitable for UG/PG projects, PhD research, funded proposals, and academic publications.


**Appendix G

XR Research Topics and Dissertation Ideas**

This appendix presents emerging, applied, and interdisciplinary research topics in Extended Reality (XR). Topics are categorized for students, researchers, and academicians, with scope clearly indicated.


G.1 XR RESEARCH AREAS

  • XR Systems and Architecture

  • Human–Computer Interaction (HCI)

  • XR + Artificial Intelligence

  • XR in Healthcare and Rehabilitation

  • XR in Education and Skill Development

  • XR for Industry 4.0

  • XR Ethics, Privacy, and Safety


G.2 UG-LEVEL PROJECT TOPICS

  1. Development of a Virtual Classroom using VR

  2. AR-Based Educational Content for School Students

  3. VR Safety Training Simulation

  4. AR Product Visualization Application

  5. VR Museum Tour

  6. Gesture-Based Interaction in XR

  7. WebXR-Based Virtual Experience

  8. VR Game with Haptic Feedback

  9. AR Navigation System

  10. XR-Based Soft Skill Training


G.3 PG-LEVEL DISSERTATION TOPICS

  1. Impact of XR on Learning Outcomes in Higher Education

  2. XR-Based Surgical Training Systems

  3. AI-Driven Adaptive XR Environments

  4. Digital Twin-Based XR for Smart Manufacturing

  5. XR-Based Remote Collaboration Framework

  6. XR for Mental Health Therapy

  7. User Experience Evaluation in XR Systems

  8. XR Accessibility for People with Disabilities

  9. XR-Based Industrial Maintenance Systems

  10. Security and Privacy Challenges in XR


G.4 PHD-LEVEL RESEARCH DIRECTIONS

  1. Cognitive and Psychological Effects of Long-Term XR Usage

  2. XR and Brain–Computer Interfaces

  3. Multi-User Collaborative XR Systems

  4. AI-Powered XR Content Generation

  5. Ethical Frameworks for XR Technologies

  6. XR for Disaster Management and Emergency Response

  7. Scalable XR Systems for Smart Cities

  8. XR-Based Human–Robot Interaction

  9. Federated Learning in XR Systems

  10. XR Standards and Interoperability


G.5 INTERDISCIPLINARY XR RESEARCH

DisciplineXR Application
MedicineSurgical planning
EducationImmersive learning
PsychologyTherapy & behavior analysis
ArchitectureVirtual prototyping
SociologySocial XR interactions

G.6 SAMPLE RESEARCH PROPOSAL STRUCTURE

  1. Title

  2. Problem Statement

  3. Literature Review

  4. Research Objectives

  5. Methodology

  6. Tools & Technologies

  7. Expected Outcomes

  8. Timeline

  9. References


G.7 FUNDING & PUBLICATION OPPORTUNITIES

  • IEEE XR Conferences

  • Springer XR Journals

  • Elsevier Immersive Media

  • Government Innovation Grants


G.8 SUMMARY

This appendix provides future-ready research directions in XR, enabling scholars to select impactful topics aligned with technological advancement and societal needs.

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